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Selected work / 01—05

Websites, apps, prototypes and experiences. Made.

Five working digital products and experiments, designed and built by Mike Staniforth through SeenMade.

  1. 01Mike StaniforthLive website
  2. 02Vertical HausLive build / currently held
  3. 03Family AdventurePrivate prototype
  4. 04SeenMade Motion EngineIn development
  5. 05Web ExperiencesLive lab experiments

01 / Portfolio and publishing system

Mike Staniforth

Live websitemikestaniforth.com

A cinematic personal portfolio that brings cinematography, production work, writing and practical AI builds into one responsive website.

Visit mikestaniforth.com
Mike’s role
Product direction · Design system · Front-end development · Content and deployment
Built with
React · TypeScript · Three.js · GSAP · Firebase
Mike Staniforth portfolio homepage on a desktop viewport, with a large monochrome portrait and editorial introduction.
The portfolio homepage establishes the cinematic work and personal point of view.
Mike Staniforth portfolio homepage arranged for a tablet screen.
The same editorial hierarchy, recomposed for tablet.
Mike Staniforth portfolio homepage on a narrow mobile screen.
A focused mobile reading and browsing experience.
The commercial work section of Mike Staniforth's portfolio, featuring Ginsters: Taste The Effort and Egg Timer.
The work page brings commercial campaigns and award-winning shorts together as detailed production proof.
A short interaction study: the portrait responds while the site moves between visual themes.

02 / Studio website and case-study system

Vertical Haus

Live build / currently heldverticalhaus.ai

A motion-led studio website for an AI production business, structured around clear services, commercial work and interactive product proof.

Mike’s role
Creative direction · UX and visual design · Front-end development · Case-study system
Built with
HTML · CSS · JavaScript · AOS · Firebase Hosting
Vertical Haus studio homepage on a desktop viewport with bold monochrome typography and moving-image work.
The studio homepage balances a direct commercial proposition with moving-image identity.
Vertical Haus studio homepage adapted to a tablet viewport.
A tablet composition that preserves the scale and pace of the desktop direction.
Vertical Haus studio homepage on a mobile viewport.
The studio proposition reduced to an immediate mobile sequence.
Vertical Haus Work page showing a structured selection of commercial projects.
A dedicated work index turns project imagery into structured commercial proof.
Vertical Haus case-study page for The Calling: La Santa Furia, with the article heading above masked-wrestling pilot artwork.
The Calling: La Santa Furia shows how a produced AI micro-drama pilot becomes an editorial case study.
Vertical Haus Micro Drama Studio service page on a mobile screen.
A focused mobile service page for the Micro Drama Studio offer.

03 / Multiplayer AI story game

Family Adventure

Private prototypePrivate browser application

A private, two-or-three-player browser role-playing game where a parent and children share an original AI-guided fantasy campaign across separate devices.

Mike’s role
Product and game design · Parent and child UX · Full-stack development · Safety architecture
Built with
React · TypeScript · Firebase · Cloud Run · Gemini
Family Adventure parent game view on desktop, showing an illustrated fantasy scene and turn choices.
The parent view keeps the shared scene, current turn and available actions legible together.
Family Adventure game view adapted to a tablet screen.
The game remains a shared-table experience at tablet scale.
Family Adventure child view on mobile during Finn's active turn.
Finn's mobile view gives the active young adventurer one clear turn at a time.
Family Adventure welcome screen inviting a parent or young adventurer to join.
A role-first welcome flow separates parent controls from the child experience.
A live handoff across two browser sessions moves the campaign from Dad's action to Finn's turn.

04 / Creative production workspace

SeenMade Motion Engine

In developmentPrivate browser application

A browser production workspace for image workflows, motion graphics, captions, timeline edits and trusted local or cloud rendering.

Open SeenMade Motion Engine
Mike’s role
Product direction · Interaction and system design · Full-stack development · Render architecture
Built with
React · TypeScript · Remotion · IndexedDB · Google Cloud
SeenMade Motion Engine Canvas workspace on desktop with a node-based image workflow.
Canvas provides a node-based workspace for building and running image workflows.
SeenMade Motion Engine Canvas workspace adapted to a tablet viewport.
The project workspace remains inspectable at tablet scale.
SeenMade Motion Engine read-only project preview on a mobile screen.
Mobile is deliberately a responsive read-only preview, not a full editing surface.
SeenMade Motion Engine Motion workspace with a composition preview and declarative controls.
Motion turns trusted declarative plans into an editable composition preview.
SeenMade Motion Engine Timeline workspace for captions, timing and rendering.
Timeline brings captions, motion timing and render preparation into one production view.

05 / Interaction and motion experiments

Web Experiences

Live lab experimentstransmission-01.mikestaniforth.com

Browser-native lab experiments that turn everyday moments into memorable experiences: arriving at a page, exploring an interface and watching a contact form become a cinematic signal.

Experience Transmission_01
Mike’s role
Creative direction · Experience design · Motion prototyping · Front-end development
Built with
React · TypeScript · Three.js · WebGL · GSAP
Transmission 01 on desktop, presented as a reactive green CRT archive with a recovered signal and terminal interface.
Transmission_01 turns a visit into a recovered broadcast: part terminal, part puzzle and part reactive artefact.
A cinematic contact signal moving through layered film memory on a tablet screen.
After an enquiry is sent, the familiar success state opens into a journey through film memory.
The Message received live receipt on mobile, with a glowing Got it wordmark and submission confirmation.
The sequence resolves as a responsive live receipt: clear confirmation, with a sense of occasion.
A short study in atmosphere and participation: cursor movement becomes part of the recording.
A routine form submission becomes a full-screen signal journey before resolving as a human, useful receipt.

06 / Start a conversation

Have something to make?

Tell me what you are trying to put into the world. I’ll come back with a clear next step.